Bridge to Everywhere: 234 is a contemporary telepresence theatre work by British artist, engineer and architect Ian Biscoe, that examines the cultural ties formed by immigrants between their adopted home and their place of origin; the links that are established virtually between these places and peoples through the Internet. The bridge to everywhere is a metaphor for the Internet and how – at least it should! – be able to connect the peoples of our planet wherever they might be. It can also be considered conceptually as a state of mind.
In the 234 incarnation of a Bridge to Everywhere (234 is the approximate number of miles between the venues in Havana and Miami) we attempt a performance that reflects the fact that the largest immigrant population in Miami is of Cuban origin. With this knowledge we will explore – despite many years of a barrier seemingly more insurmountable than pure geographic distance – a kindred spirit, mutual attraction and significant shared cultural memory between these two great cities.
https://studiobiscoe.com
About Ian Biscoe:
Ian is a producer, artist, entrepreneur, designer and engineer with degrees in architecture and landscape architecture. Prior to establishing his art and academic practices he founded a number of international companies in the fields of process control, aerospace, mobile communications and entertainment. He is currently studying for a PhD in cognitive environments.
Ian is interested in the examination and representation of natural and created space, especially that which is remote, intangible and unknown in the immediate. His explorations of the boundaries of physical, virtual and augmented realities are conducted using a range of media, in performance and installation, working with collaborators from the disciplines of science, theatre, dance and music, in traditional venues, on‐location, and in gallery spaces. He questions how these worlds are explored in narrative and by performers, how they are perceived by the audience/s and how they might involve the audience.
In his non‐digital and new media practices Ian is interested in layering, obfuscation and partial destruction during the development of work. Digital work combines advanced real time media manipulation, mapping, live streaming, and interaction.